
Access the Sourceforge project page here. After long years at Launchpad Stellarium currently is hosted on Github. The Stellarium project was started by Fabien Chéreau during the summer of 2001 and used Sourceforge intensively. Stellarium is very simple to use, which is one of its biggest advantages: it can easily be used by beginners. It renders the skies in realtime using OpenGL, which means the skies will look exactly like what you see with your eyes, binoculars, or a small telescope. Stellarium is an open source desktop planetarium for Linux/Unix, Windows and macOS.

Some moons are in another position than they should be.Stellarium crashes after it has been running for a while.Message on console, "locale::facet::_S_create_c_locale name not valid".
Stellarium software troubleshooting mac os x#
Stellarium does not start on Mac OS X 10.4.Version 0.11 and earlier (obsolete versions).Too many deep-sky objects (v0.13.3 only).Oculars plugin: Sensor size or ocular magnification scaling seems way off (V0.18.3).No Planets visible (V0.17, 0.18., Windows, ANGLE version only).Adding Satellite Elements from a Local File.Adding a comet to Stellarium with the Solar System Editor plug-in.

Is Stellarium available in my language?.How do I use other constellation art in Stellarium?.Where is that config.ini file you are always pointing to? How do I change the default window size?.What are Stellarium's system requirements?.
